Automatic
Weekly awards
Team of the WeekPimp Trick Gangsta Click147.5Mourice WilsonHigh score of the week, beat all nineBiggest BlowoutSHINGS CHINESE RESTAURANT+66.5Eric Nicaud130.5–64 over 6 Pack Big MacsClosest GameBone Bandits28.5Lance Black139.5–111 over Laces IN!! Laces IN!!Biggest UpsetSHINGS CHINESE RESTAURANT130.5–64Eric NicaudOver 6 Pack Big Macs, who had the better all-play record by 28 pointsBest Lineup DecisionAlan Autry Bubbas96%Hunter AnsleyLeft only 6 on the benchWorst Lineup DecisionBooger Wolf−63Will SalzerBenched 63 points and lost a game the optimal lineup winsBest Waiver PickupBone Bandits29Lance BlackVikings D/ST, added and started the same week
Week 3
Results
NICASHINGS CHINESE RESTAURANTEric130.5
VALL6 Pack Big MacsNick64.0
BMCBeast Mode CowboyJesse99.5
BOOGBooger WolfWill98.0
AABAlan Autry BubbasHunter130.5
PROCJohnson, FlaccidJeff80.0Every team vs the other nine
This week's all-play
| Team | Score | All-play | Result |
|---|---|---|---|
| 147.5 | 9-0 | W | |
| 139.5 | 8-1 | W | |
NICASHINGS CHINESE RESTAURANT | 130.5 | 6-3 | W |
AABAlan Autry Bubbas | 130.5 | 6-3 | W |
| 129.0 | 5-4 | W | |
| 111.0 | 4-5 | L | |
BMCBeast Mode Cowboy | 99.5 | 3-6 | L |
BOOGBooger Wolf | 98.0 | 2-7 | L |
PROCJohnson, Flaccid | 80.0 | 1-8 | L |
VALL6 Pack Big Macs | 64.0 | 0-9 | L |
Method"All-play" is the team's record against the other nine scores this week. A loss with a high all-play mark is bad luck; a win with a low one is schedule luck.
After week 3
Standings
| # | Team | Rec | Luck |
|---|---|---|---|
| 1▲3 | 2-1 | −0.4 | |
| 2▲6 | 2-1 | 0.0 | |
| 3▲3 | 2-1 | +0.4 | |
| 4▼2 | 2-1 | +0.2 | |
| 5▲2 | NICASHINGS CHINESE RESTAURANTEric Nicaud | 2-1 | +0.5 |
| 6▼5 | VALL6 Pack Big MacsNick Valluzzo | 2-1 | +0.7 |
| 7▼4 | BOOGBooger WolfWill Salzer | 1-2 | −0.7 |
| 8▼3 | BMCBeast Mode CowboyJesse Landry | 1-2 | −0.3 |
| 9▲1 | AABAlan Autry BubbasHunter Ansley | 1-2 | +0.1 |
| 10▼1 | PROCJohnson, FlaccidJeffrey Proctor | 0-3 | −0.4 |
MethodRed line = last playoff spot. Standings as they stood at this point (wins, then points for). Luck = wins minus all-play expected wins to date.
