Automatic
Weekly awards
Team of the WeekBooger Wolf176Will SalzerHigh score of the week, beat all nineBiggest BlowoutBooger Wolf+72Will Salzer176–104 over SHINGS CHINESE RESTAURANTClosest GameTeam Sports4Taylor Bolton116–112 over Alan Autry BubbasLuckiest WinLaces IN!! Laces IN!!109Joshua GaryWould have lost to 6 of 9 teams; drew 6 Pack Big Macs at 95Biggest UpsetLaces IN!! Laces IN!!109–95Joshua GaryOver 6 Pack Big Macs, who had the better all-play record by 22 pointsBest Lineup DecisionBooger Wolf89%Will SalzerLeft only 21.5 on the benchWorst Lineup DecisionJohnson, Flaccid−45Jeffrey ProctorBenched 45 pointsBest Waiver PickupPimp Trick Gangsta Click25Mourice WilsonEagles D/ST, added and started the same week
Week 2
Results
BOOGBooger WolfWill176.0
LANCBoner BanditsLance91.5
PROCJohnson, FlaccidJeff175.5
BMCBeast Mode CowboyJesse111.5
VALL6 Pack Big MacsNick95.0
AABAlan Autry BubbasHunter112.0Every team vs the other nine
This week's all-play
| Team | Score | All-play | Result |
|---|---|---|---|
BOOGBooger Wolf | 176.0 | 9-0 | W |
PROCJohnson, Flaccid | 175.5 | 8-1 | W |
| 116.0 | 7-2 | W | |
| 115.5 | 6-3 | W | |
AABAlan Autry Bubbas | 112.0 | 5-4 | L |
BMCBeast Mode Cowboy | 111.5 | 4-5 | L |
| 109.0 | 3-6 | W | |
| 104.0 | 2-7 | L | |
VALL6 Pack Big Macs | 95.0 | 1-8 | L |
LANCBoner Bandits | 91.5 | 0-9 | L |
Method"All-play" is the team's record against the other nine scores this week. A loss with a high all-play mark is bad luck; a win with a low one is schedule luck.
After week 2
Standings
| # | Team | Rec | Luck |
|---|---|---|---|
| 1– | PROCJohnson, FlaccidJeffrey Proctor | 2-0 | +0.1 |
| 2▲1 | BOOGBooger WolfWill Salzer | 2-0 | +0.2 |
| 3▲1 | 2-0 | +1.0 | |
| 4▲2 | 1-1 | −0.3 | |
| 5▼3 | VALL6 Pack Big MacsNick Valluzzo | 1-1 | 0.0 |
| 6▼1 | 1-1 | +0.6 | |
| 7▲3 | 1-1 | +0.3 | |
| 8▼1 | AABAlan Autry BubbasHunter Ansley | 0-2 | −1.0 |
| 9▼1 | BMCBeast Mode CowboyJesse Landry | 0-2 | −0.8 |
| 10▼1 | LANCBoner BanditsLance Black | 0-2 | −0.1 |
MethodRed line = last playoff spot. Standings as they stood at this point (wins, then points for). Luck = wins minus all-play expected wins to date.
