Automatic
Weekly awards
Team of the WeekBeast Mode Cowboy152Jesse LandryHigh score of the week, beat all nineBiggest BlowoutBeast Mode Cowboy+63.5Jesse Landry152–88.5 over Johnson, FlaccidClosest GameLaces IN!! Laces IN!!1Joshua Gary111–110 over Booger WolfToughest LossBojack Horsecocks126Noah AnsleyWould have beaten 6 of 9 teams; lost to Pimp Trick Gangsta Click 129Biggest UpsetSHINGS CHINESE RESTAURANT146–95Eric NicaudOver Team Sports, who had the better all-play record by 16 pointsBest Lineup DecisionPimp Trick Gangsta Click96%Mourice WilsonLeft only 5 on the benchWorst Lineup DecisionAlan Autry Bubbas−42Hunter AnsleyBenched 42 pointsBest Waiver PickupBooger Wolf24Will Salzer49ers D/ST, added and started the same week
Week 11
Results
AABAlan Autry BubbasHunter114.5
LANCBoner BanditsLance97.0
BJBojack HorsecocksNoah126.0
BOOGBooger WolfWill110.0
BMCBeast Mode CowboyJesse152.0
PROCJohnson, FlaccidJeff88.5Every team vs the other nine
This week's all-play
| Team | Score | All-play | Result |
|---|---|---|---|
BMCBeast Mode Cowboy | 152.0 | 9-0 | W |
| 146.0 | 8-1 | W | |
| 129.0 | 7-2 | W | |
BJBojack Horsecocks | 126.0 | 6-3 | L |
AABAlan Autry Bubbas | 114.5 | 5-4 | W |
| 111.0 | 4-5 | W | |
BOOGBooger Wolf | 110.0 | 3-6 | L |
LANCBoner Bandits | 97.0 | 2-7 | L |
| 95.0 | 1-8 | L | |
PROCJohnson, Flaccid | 88.5 | 0-9 | L |
Method"All-play" is the team's record against the other nine scores this week. A loss with a high all-play mark is bad luck; a win with a low one is schedule luck.
After week 11
Standings
| # | Team | Rec | Luck |
|---|---|---|---|
| 1– | AABAlan Autry BubbasHunter Ansley | 7-4 | −0.4 |
| 2▲3 | 7-4 | +2.2 | |
| 3▲3 | 7-4 | +3.0 | |
| 4▼2 | LANCBoner BanditsLance Black | 6-5 | +0.2 |
| 5▼2 | 6-5 | −0.4 | |
| 6▼2 | BOOGBooger WolfWill Salzer | 6-5 | +0.3 |
| 7▲1 | 5-6 | −0.7 | |
| 8▼1 | PROCJohnson, FlaccidJeffrey Proctor | 5-6 | +0.1 |
| 9– | BMCBeast Mode CowboyJesse Landry | 4-7 | −2.7 |
| 10– | BJBojack HorsecocksNoah Ansley | 2-9 | −1.7 |
MethodRed line = last playoff spot. Standings as they stood at this point (wins, then points for). Luck = wins minus all-play expected wins to date.
