Automatic
Weekly awards
Team of the WeekAlan Autry Bubbas150Hunter AnsleyHigh score of the week, beat all nineBiggest BlowoutAlan Autry Bubbas+81Hunter Ansley150–69 over Laces IN!! Laces IN!!Closest GameBooger Wolf17Will Salzer104.5–87.5 over Beast Mode CowboyToughest LossTeam Sports119Taylor BoltonWould have beaten 6 of 9 teams; lost to Johnson, Flaccid 145.5Biggest UpsetJohnson, Flaccid145.5–119Jeffrey ProctorOver Team Sports, who had the better all-play record by 19 pointsBest Lineup DecisionAlan Autry Bubbas97%Hunter AnsleyLeft only 4 on the benchWorst Lineup DecisionLaces IN!! Laces IN!!−36.5Joshua GaryBenched 36.5 pointsBest Waiver PickupAlan Autry Bubbas23Hunter AnsleyMac Jones, added and started the same week
Week 10
Results
LANCBoner BanditsLance101.5
BJBojack HorsecocksNoah82.5
AABAlan Autry BubbasHunter150.0
BOOGBooger WolfWill104.5
BMCBeast Mode CowboyJesse87.5
PROCJohnson, FlaccidJeff145.5Every team vs the other nine
This week's all-play
| Team | Score | All-play | Result |
|---|---|---|---|
AABAlan Autry Bubbas | 150.0 | 9-0 | W |
PROCJohnson, Flaccid | 145.5 | 8-1 | W |
| 125.5 | 7-2 | W | |
| 119.0 | 6-3 | L | |
BOOGBooger Wolf | 104.5 | 5-4 | W |
LANCBoner Bandits | 101.5 | 4-5 | W |
BMCBeast Mode Cowboy | 87.5 | 3-6 | L |
BJBojack Horsecocks | 82.5 | 2-7 | L |
| 77.0 | 1-8 | L | |
| 69.0 | 0-9 | L |
Method"All-play" is the team's record against the other nine scores this week. A loss with a high all-play mark is bad luck; a win with a low one is schedule luck.
After week 10
Standings
| # | Team | Rec | Luck |
|---|---|---|---|
| 1▲3 | AABAlan Autry BubbasHunter Ansley | 6-4 | −0.9 |
| 2▲3 | LANCBoner BanditsLance Black | 6-4 | +0.4 |
| 3▼2 | 6-4 | −0.3 | |
| 4▲2 | BOOGBooger WolfWill Salzer | 6-4 | +0.7 |
| 5▼3 | 6-4 | +1.7 | |
| 6▼3 | 6-4 | +2.8 | |
| 7– | PROCJohnson, FlaccidJeffrey Proctor | 5-5 | +0.1 |
| 8▲1 | 4-6 | −0.8 | |
| 9▼1 | BMCBeast Mode CowboyJesse Landry | 3-7 | −2.7 |
| 10– | BJBojack HorsecocksNoah Ansley | 2-8 | −1.0 |
MethodRed line = last playoff spot. Standings as they stood at this point (wins, then points for). Luck = wins minus all-play expected wins to date.
